Saturday, July 5, 2014

Southern Fiend

Bestowal dialogue

'A moment and a lowered voice if you would. Watcher Brittleleaf need not hear this as it would only drive him to do something foolish I fear. Within the ruins, I have seen another terror, worse than any leader of Men...a leader of these half-breeds. He stands taller than most and is a fearsome sight to behold.
'Should you run afoul of this fellow I would advise fleeing towards the hills, but you have the appearance of an adventurous <race>, so I will offer you a reward for the defeat of this menace.
'The half-orc dwells just inside the gate from the south at the deepest depths of their encampment.'

Background

Watcher Oakdale spoke in hushed tones of a particularly foul creature leading the half-breeds out of the south.

Objective 1

  • Defeat the half-orc leader in Andrath
The half-orc leader can be found just inside the gate from the south in the Vale of Andrath.
Watcher Oakdale has asked you to defeat the leader of the half-orcs from the south.
Watcher Oakdale: 'Seek the half-orc leader in the deepest part of the enemy encampment. He dwells on the gorund in the shadow of the gates heading south.'
Defeated the half-orc leader in Andrath

Objective 2

Watcher Oakdale is at the east edge of the northern part of the Southewatch.
You defeated the half-orc leader deep within the enemy camp at Andrath and should now return to Watcher Oakdale.
Watcher Oakdale: 'The terrible acts I witnessed that creature performed will not leave me, but I may find restful sleep again knowing that you have brought his reign to an end.
'I have little to offer you, but this is well deserved.'

Neeker-breaker

Bestowal dialogue

'Since we made our way to the Vale of Andrath I have been plagued by terrible dreams and, unaccustomed as I am to the wild, unbearable noises from the nearby swamp.
'My sleep, when it comes, is fitful at best and I fear it is days since last I closed my eyes for more than an hour. I wonder, could you do me the favour of clearing out the neeker-breekers who make the swampland to the north and east their home?
'I would ever be grateful for your help.'

Background

Watcher Oakdale asked you for a personal favour while in the area of Southwatch.

Objective 1

  • Defeat Neeker-breekers in Andrath (0/12)
The swamp to the north and east of the Watcher's position outside the Southwatch is home to noisy neeker-breekers.
Watcher Oakdale has asked for your assistance in eliminating the creatures so that he might find a pleasing rest.
Watcher Oakdale: 'Without their constant neeking and breeking perhaps I can find some sleep. Please, help me.'

Objective 2

Watcher Oakdale will be pleased to know that the number of neekers near his encampment at the east edge pf the north edge of the Southwatch is diminished.
Watcher Oakdale has asked for your assistance in eliminating the creatures so that he might find a pleasing rest.
Watcher Oakdale: 'Yes, yes, I could hear the sound of the swamp diminish as the neekers retreated from around the camp.
'I thank you, friend, perhaps tonight I will find a true rest that will strengthen my resolve and restore my heart.'

Must Have...

Bestowal dialogue

'Some caravans and drivers have enough coin to press through the blockade here in Andrath, we have seen this happen a few times. The price they pay is steep and drives prices of their goods ever higher in Bree-land.
'Those caravans unwilling or unable to pay the price the brigands demand... Their shipments are claimed by the brigands and this practice must cease. I implore you, [race], search the ruins and the enemy within for any of these goods. They are the lifeblood of our homeland and without this trade we will begin to see true suffering.'

Background

The goods and coin typically coming from the southern lands are a lifeblood in Bree. Without the materials much of Bree-land will suffer. Watcher Oakdale asked that you retrieve some of the materials the brigands procured from caravans unwilling to pay the price to pass through.

Objective 1

Seek out stolen caravan goods within the walls of the Southwatch and carried by the enemies making the ruins their home. Return all that you find to Watcher Oakdale to east of the north entrance of the ruins.
Caravans cannot all afford to pass through the gates and those that cannot lose their goods to the brigands and all of Bree-land suffers.
Watcher Oakdale: 'I am certain that htere are great number of goods scattered throughout the ruins and likely carried by Sharkey's men within the ruins.'
Watcher Oakdale: 'I will hail the next caravan finding their way through the gates, dispatch of any brigands foolish enough to cross me and speed these goods along to those in need. It may not be much, but this will surely help to alleviate what must be a growing problem amongst many of the farmers in Bree-land.
'Here, you have earned this.'

Sharkey's Lieutenant

Bestowal dialogue

'There is a leader among these fiends -- Sharkey's lieutenant in Andrath. I have seen him, a burly fellow -- a Man not a half-breed. He makes his lair high in the southwestern ruins and barks orders out to all these fools.
'He must be dealt with. Perhaps, without a leader, the brigands will not recover, buying time for more to join the fight against this Sharkey.'

Background

Sharkey's Men and their half-orc allies from the South have blockaded the Vale of Andrath, inhibiting trade with the southern nations.

Objective 1

  • Defeat Sharkey's Lieutenant at the Southwatch.
Sharkey's Lieutenant can be found at his perch, high and far to the south-west, within the Southwatch.
Watcher Brittleleaf wants to see the leader of the forces at the Southwatch slain.
Watcher Brittleleaf: 'Though I do not believe it will have a great effect, defeating Sharkey's Lieutenant will at least buy us a reprieve for a short time.'
You have defeated Sharkey's Lieutenant at the Southwatch

Objective 2

Watcher Brittleleaf awaits your return to the east of the northern entrance of the ruins.
You hunted down and defeated Sharkey's Lieutenant, but the brigands and half-orcs seemed unaffected by his defeat.
Watcher Brittleleaf: 'As I expected, I fear that my companion, Watcher Oakdale, is right. Bree cannot solve this problem alone. We will need to seek counsel elsewhere.
'You have done your service to Bree-land, <name>. I offer you only what you have earned and what we can spare.'

Sunday, February 9, 2014

Brigands and Half-orcs

Bestowal dialogue

'Grimbriar was right to send us here, but we figured more support would arrive once he realized that we could not submit reports. Your news of what is happening in the north makes it clear that the brigands are moving in with the caravans they let through.
'Those unlucky enough not to have the coin to pay for passage are treated without civility, their lives forfeit, and their goods claimed by these vile creatures. Your information confirms what we have feared. The swarthy fellows among their numbers are half-orcs, foul beasts!
'The time has come to strike back for every life these beasts have claimed. Strike out into the ruins and scourge this enemy clean. I will see you paid handsomely.'

Background

Watcher Brittleleaf's concerns over the brigands at the Southwatch are bolstered by the sheer number of enemies crawling about the ruins. He has asked you to strike back at the enemy, lowering the strength and providing the Watchers of Bree with a fair chance to protect the countryside.

Objective 1

  • Defeat brigands and half-orcs in Andrath (0/20)
Half-orcs and brigands can be found in the ruins of Andrath.
Watcher Brittleleaf is enraged by the actions of the brigands and half-orcs holding the ruins of the Southwatch and wants you to strike a decisive blow against them.
Watcher Brittleleaf: 'I will see these beasts paid back in the blood they have spilled. Visit our vengeance upon them.'
Watcher Oakdale: 'I cannot fathom the terror that caravans must feel as they approach this place. I fear we cannot hold this tide back for long. Bree-land will need to seek allies elsewhere.'

Objective 2

Watcher Brittleleaf and Watcher Oakdale can be found hidden to the east of the northern end of the ruins.
You brought justice to the fiends in the ruins of Southwatch and should return to Watcher Brittleleaf.
Watcher Brittleleaf: 'We cannot restore those who were taken, but we can rest in knowing that some manner of justice has been served.
'I cannot say that the future of Bree-land is brighter, as even now I see that the numbers of this enemy swells to restore those purged. Bree-land is in grave danger from this Sharkey fellow.'

The Vale of Andrath

Bestowal dialogue

'The Vale of Andrath is Bree-land's gateway to the South. The South Downs, Dunland, Isengard, the Gap of Rohan -- all would be closed to Bree-land if the brigands are not hindered. It is clear that Sharkey is no mere brigand-leader. He has employed half-breeds to fill his ranks, a wholly depraved act.
'I sent my men to watch the ruins at Andrath and fear they may now be prisoners or worse. Please, head south beyond the Greenway Crossing, further beyond the shadow of the barrows, and seek my scouts, Oakdale and Brittleleaf. Hopefully they will have found a safe place close to the ruins, likely on the eastern side.
'Be swift, for I fear the worst, and bring caution with you! That's likely to be a bad place.'

Background

Sharkey's Men and their half-orc allies from the South have blockaded the Vale of Andrath, inhibiting trade with the southern nations.

Objective 1

  • Find and speak with Grimbriar's scouts
The brigand-encampment is at the southern end of the Vale of Andrath, south down the Greenway, far beyond the Greenway Crossing. Grimbriar's men, Watchers Brittleaf and Oakdale, will be hidden somewhere nearby.
Watcher Grimbriar has learned that Sharkey's Men and their half-orc allies have blockaded the Vale of Andrath. He has asked you to travel south to support his men.
Chief Watcher Grimbriar: 'Make haste to Andrath inthe south along the Greenway. I fear I may have sent my men there ill-prepared to deal with this growing threat.'
Watcher Brittleleaf: 'Grimbriar finally sent support? We have been wondering if he had forgotten us.
'When we arrived, we found a far larger force than anticipated and knew that we could not desert the post. Already we have seen these fiends performing terrible acts.
'We must remain resolute and carry out our duties.'

Saturday, January 25, 2014

Into the Woods

Bestowal dialogue

'I swear I seen it, though me neighbours say what I'm off me head. I was in the far north Chetwood near Nen Harn, all alone of course, and I saw something moving through the trees.
'No, that's not quite right. It appeared to me that the trees themselves was moving. Something big and terrible is in the woods, and I'm afraid of what it might be.
'There's a group of hunters who make their camp on the western edge of Nen Harn, I was up there delivering the missus' snapper soup and got me a bit lot -- that's when I saw it. When I found them, I told them what I seen, and I wonder if you could ask Walt Whitrose if he's seen the same?'

Background

The woods of Bree-land can be dark and mysterious. Some places are darker than others....

Objective 1

Walt Whitrose is camped within the ruins at the western edge of the lake known as Nen Harn.
Gil Sandheaver asked you to speak with Walt Whitrose about the strange thing he saw north of the Far Chetwood.
Gil Sandheaver: 'Well, what did Walt tell you?'
Walt Whitrose: 'Gil Sandheaver says what? Well, I'll not be denying that the Old Forest is a queer place -- and no matter what anyone tells you, the trees do move -- but I've never heard tell of any such in the Chetwood.
'Still, if Gil sent you here to talk with me then it is fair to think that he had himself quite a scare.'